Witch Hunt


The Social Deduction Game, Perfected.

"We thought werewolves were the worst of our problems—until the witches came to town."

WitchHunt is unique in that not only do all players get a simple unique role, but dead players still make important decisions and play an active role in the game. This means WitchHunt has the classic paranoia of a gradually shrinking group of players, but without the obnoxious player elimination!

See what fans say on BoardGameGeek!

Critical Acclaim for Witch Hunt

"A wonderful night of lying to your friends!" - James Portnow, writer of Extra Credits, Seattle

"In my 200+ games of WitchHunt, I've never seen two games play out the same way, or begin the same, or even have the same exchange of pregame witty banter and triple-bluff confessions." - Josh Little, St. Louis

"This game was so much fun! Best Mafia variant I've played." - Jose Duarte, Chicago


  • 7-22 Players (Recommended 13+)
  • Play Time: 60-90 minutes
  • Intensity: Moderate
  • Designed by Kyle Brockman
  • Illustrated by Laura La Vito