Every time you play Millennium Blades, you save hundreds, nay thousands, of dollars over what you might have spent cracking the equivalent number of real TCG packs. Now imagine if you were saving all those savings on premium neoprene mats with embroidered edging and beautiful silky texture. Or, instead of imagining, you can get this upgrade kit!
Use Intrigue, Magic, and Cunning to master the Consortium
In Argent, the struggle for power, influence, and control is the key to becoming the chancellor of a magical university. Use deadly magic, powerful artifacts, and any inside connections at the academy to manipulate the placement of your opponents’ mages. By utilizing the needs of the Consortium, players can sway their votes and balance their resources to achieve their goal of chancellor.
Players
Ages
Play Time
Learning Curve
2-5
12+
30-120 min
High
What's In The Box
35 Mage Pawns, represented by their hats in the icons in the game.
1 Archmage’s Apprentice
6 Divinity Mages
6 Mysticism Mages
6 Natural Magick Mages
4 Neutral Mages
6 Planar Studies Mages
6 Sorcery Mages
40 Plastic Coins
10 Golden Coins (equal to 5 Gold)
30 Silver Coins (equal to 1 Gold)
50 Plastic Mana Crystals
1 Consortium Board and Influence Tracker
6 Double-Sided Candidate Sheets
15 Double-Sided University Board Titles
36 Oversized Spell Cards
6 Candidate Starter Spells
5 Legendary Spells
25 Spell Cards
105 Standard Sized Cards
5 Bell Tower Offering Cards
18 Consortium Voter Cards
5 Mage Power Reference Cards
6 Round Cards
36 Supporter Cards
38 Vault Cards
1 Astronomy Tower Marker
1 First Player Marker
6 Influence Tokens
27 Intelligence Tokens
42 Loyalty Badges, 7 each in 6 different colors
60 Marks, 10 of each of 6 different colors
19 Merit Badge Tokens
4 Room Lock Markers
27 Wisdom Tokens
Use Intrigue, Magic, and Cunning to master the Consortium
Feel that sea breeze in Argent: Summer Break! It's time to go on vacation and add some beach fun to the Argent University with lighthearted scenarios, enchanted gear, new supporters, and more. In this holiday expansion, acquire a yacht and use it to bribe the Consortium for votes... you still want to be Chancellor after all, at least after your suntan.
Use Intrigue, Magic, and Cunning to master the Consortium
Festival of Masks provides a new way to play Argent, as well as a new resource to race for during play rounds. Masks provide continuous benefits for an entire round of play, much like some Bell Tower Cards, but the round doesn't end when they're all taken, and you can only have one. Use these masks as the engine for your key strategies, to reduce costs, improve efficiency, and harass opponents.
Use Intrigue, Magic, and Cunning to master the Consortium
Argent: Mancers of the University is an expansion to Argent: The Consortium featuring a new candidate, new rooms, and a bunch of new spells, treasures, apprentices, and supporters.
Technomancy is the school of magic that deals with observable, repeatable phenomenon. Technomancers themselves don't use magic, but they build devices that contain, process, and manipulate the natural magical energy of the world.
Card Catcher is a fun, fast, family dexterity game from Level 99 Games. You can learn it in just a moment and can play quickly with both kids and adults. Only a little basic math and dexterity are required to play.
1. Use your arm as a crane to drop the coin!
2. Win the prize the coin lands on!
3. Collect the best combination of plushies and capsules to win!